Montag, 24. Juli 2017

[TURN 12]

First thoughts about city names appearing. Any suggestions? xD

[RUBY] Oops Eeps

 My scout got eaten, eaten it got :(

Did Petrie change his city name to 'this'? Well, I hate to mention it but his puny Level 1 city can't put up with London. Speaking of which... I think I should think about a name as well... hmm Hanging Rock maybe? It's where home is after all.

[SPIKE] Improving my scout's hunting skills ^^

 Well, I guess that means more food for my people ^^ I didn't get hurt luckily and may now promote my scout. Hmm, let me see...
 Survivalist seems to be good in deserts and tundra.
 Guerilla is good when standing on hills.
 Woodsman is good when walking through forests.
 And Sentry gives me better sight. 
 Decided to get the bonus defense on hills. There are quite a few on this map so it shouldn't be too bad an option ^^ Sentry is nice as well but it doesn't help you in animal fights and, let's be honest, I want the food from them ^^
Walking on, I discovered Ducky's land. Geez, we're really close. Hardly one city can fit between.

[PETRIE] Me have great name for city!

Me like new city name!

[DUCKY] Spike is really close

Hi hi hi :)

This scout survived-ed, yes it did! I will allow it to heal first.

Oh, there is Spike!

He is really close to me, he is...



Samstag, 22. Juli 2017

[CERA] About time to get the economy going!

The land is only as good as the player... the best land is no use without workers to make it better! Now that I have my stuff protected, I can focus on that for a while.

[LITTLEFOOT] Pondering about city names

Hiya! I was just thinking about possible names for my first city..


Well, my first idea was "Great Valley" but it's more like Chomper's island (just without sharpteeth, thankfully). I'm not really sure what to name my cities after. Kinda feel like naming them after people I know and who mean something to me but ehh... I'm not so sure.

Dienstag, 18. Juli 2017

[TURN 11]

Well, you enjoyed what I did last turn? :P 

In this turn, we see Littlefoot realising that he may be even more screwed than he already is and, of course, more diplomacy! The animals should also start to become a real annoyance by now. Due to the small distances between the players, the human barbarians won't be as dangerous as on larger maps but they'll be an even bigger hindrance to our favourite dinosaurs eventually (though I think they won't appear before turn 30 or so...)

Anyway, for this turn, I've prepared something as well. The turn after the talk will always be the one I'll show some statistics. Since there's not much to compare yet, it'll be short for the time being but that'll change... eventually :P

So, here you go (I'll show the demographics of every player, forgot to capture it several times while playing xD Later on, I'll also make a graph out of these... )

LITTLEFOOT
 CERA
 DUCKY
 PETRIE
 SPIKE
 CHOMPER
 RUBY
 ALI

GNP = The amount of Money, Science, Culture and Espionage a player makes per turn
Mfg. Goods {Prod.} = The amount of all production in a player's cities.
Crop Yield {Food} = The amount of food a players has in all cities.
Soldiers = Military strength (some buildings and technologies also add to that)
Land area = The amount of territory a players holds right now (1 tile = 1000)
Population = Population :P Each pop level counts differently into this but, generally speaking, bigger levels give more population exponentially
Approval Rate (not very important) = Compares the ratio of happy and unhappy citizens (unhappyness in a city if the latter number is higher, so below 50%]
Life Expectancy = same as above, just with health (also not very important)
Exports/Imports = states whether a player is importing or exporting via trade and how much (rather irrelevant to know)

You can make comparisons if you like, I won't do it just now because you really can't read much out of them just yet. As soon as I have 3 or 4 of these, it'll be worth creating graphs to make these visually appealing :)

Now, another thing I'd like to show you, is the graph of the scores.

I'm noting the score of all dinosaurs each turn (before doing anything with Littlefoot) 
 Graph of this.
And a different graph. I kinda wish I could fill in the spaces with colour. Loved that feature back in Age of Empires where there was a graph like this of the world population :P

As for how the score in the game is determined (in case you don't know), there are 4 different areas that a player can earn score in.

1. Population: the exact points per population level is different for every map, depending on the potential capacity of the map to produce food (ehh, you don't need to remember that :P) I've already figured out its 2 points per population here though there may be times where it reaches 1 or 3 due to rounding. (You can see this very well in the graph. Ruby started on a higher pop level than the others so she got 2 additional points :) )

2. Technology: Each technology that is researched gives a set amount of score which depends on the era it is attributed to (4 points for ancient era technologies, 8 for classic era and I think +4 for every era that follows...). You can see this very well when you look at Petrie, who started with an additional technology, so he started with 4 additional points.

3. Area within culture: Every tile you hold for 20 consecutive turns gives 1 point (I think). It doesn't appear in here yet because we haven't reached turn 20 yet :P

4. Wonders: Wonders give a certain number of points as a reward for constructing them. Everybody has some wonder points already because the palace that's automatically constructed in the first city (making it the capital) counts as such :)


Well, that's it for now ^^

[ALI] Time to conquer the seas!

Hello :)

I finally finished the work boat! Now I have two sea resources and I have to decide...

First, the Clam. 

Second, the shrimp. The latter would give me more food because of it being on the ocean while the clam would give me more commerce. I think the food is more important and, besides, the improvement of the shrimp is a little better...

There you go :)

Now it's time to start scouting the surrounding area. I'll probably start with one scout for the time being because I will also need another work boat and a worker sooner or later...

That's it for now, see you later :)

[RUBY] Lions are bad, bad they are..

Hello my friends, my friends hello!

Unfortunately, my first scout is already in danger of being dinner...

Lions can move almost as fast as a Fastrunner can...

[CHOMPER] Ultimatum

I think this goes without saying... she better comes to a decision soon so I can plan accordingly...

[SPIKE] Time to find Ducky! ^^

Well, I guess that alliance is sealed now ^^

I'm going to try to walk towards Ducky with my scout so to know what's going on around her in case she needs help. She's got some great traits to defend herself with though so I'm not too worried ^^

[DUCKY] Spike and Chomper

Hello everyone! How are you, I am great, yep, yep, yep! 

Spiky and I are going to work together, yep, yep, yep! So Chomper cannot just attack me because now I have a good back-up, yep, yep, yep!

I will keep this one here so I can keep an eye on El Cid. I need to know what he is up to because I think I should try to cut him off, yep, yep, yep!

[Yes, that's a good plan there, Ducky ;)]

This scout is going to try to hunt the animal for food. It can not attack but can be attacked so I stayed-ed on the hill where my defense is best, yes I did!

[Ducky, shouldn't you talk to Chomper again?]

Oh, yes! I should! Thank you for reminding me!

I do not know what to do about Chomper at the moment. Right now, I already have somebody to work together with but I must not mention that towards Chomper before he knows Spiky as well...

[LITTLEFOOT] Uhh, crap...

Well, guys, this will be uncomfortable for me...

[sorry, I messed up and forgot to switch the language to english :P]

So, I found a neighbor crucially close to my land. If he sets his first city to the north, this will be my doom, guys... Considering that he's expansive and, probably, has a better start than I do, he'll get his first settler before I do...
This is like... the only really good spot for a great city. If he takes it, all I can do is build masses of troops and take that city with force, completely ignoring my science. I really hope it doesn't come to that ...

Sonntag, 2. Juli 2017

[TURN 10]

Littlefoot: So... it's been 10 turns now. Without big spoilers, how are you guys doing?

Cera: I won't tell! Humpff!

Littlefoot: That probably means your start is as shitty as mine? :P

Cera: Oh, yours is terrible? That's great!

Littlefoot: Friendly as always, Cera :D

Chomper: No offense, Littlefoot, but I agree with Cera, haha.

Cera: Ha! Finally a conspiration against Longnecks!

Ali: *clears throat*

Littlefoot: Hey Ali, how's your civilization doing? ;)

Chomper: He just ignored us, I think I'll eat him just a little bit.

Cera: Let's destroy his civilization once and for all!

Petrie: hahahahahahaa xD

Ducky: Uhh guys? Do not be mean, no no no!

Ali: Hey Littlefoot, I'm doing okay, I think. See, I can't quite tell yet but I do like my starting area...

Littlefoot: Mine is terrible! Well, I guess that means you're not anywhere near me, sharptooth dung!

Ali: Oh, I'm sure you'll find me eventually :)

Littlefoot: I hope so!

Chomper: Do I see butterflies in Littlefoot's tummy?

Spike: You're just hungry, Chomper ^^

Chomper: Maybe... Well, I got food where I live so I think I'm good.

Spike: I also got plenty ^^

Petrie: Me have best land ever! You got no chance against Petrie!

Ruby: I won't believe it until I see it ;)

Cera: Petrie always thinks he's good at games. He always loses anyway xD

Littlefoot: What about your land, Ruby?

Ruby: My land is very good, very good it is.

Ducky: By the way, is it okay to ask if you start near the water or not, huh?

Ruby: Actually, I do wonder about that myself... the map is somewhat water-heavy as Mr Thicknose indicated.

Littlefoot: So you start at the water, Ruby? Also, Ducky, since you mentioned the water I guess you got water too?

Ducky: Yep, yep, yep!

Ruby: Yes, it kind of looks like an island over here, like an island it looks but I can't tell yet.

Spike: I got water too ^^

Cera: Yeah... a little water.

Petrie: me too!

Ali: So do I :)

Chomper: Yeah, looks like we all start somewhere at the coast. I guess that's only fair?

Littlefoot: I suppose so... though most of us didn't start with fishing I think... which is annoying to say the least...

Cera: Oh stop crying!

Spike: I think we all got a pretty decent start since the map is rather full of resources as it is.

Ali: True, but Mr. Thicknose mentioned that, didn't he?

Littlefoot: Yes, he did. I think this game will be interesting :P

Cera: Oh, y'all know who's gonna be the winner at the end of the day!

Ruby: Don't count your hatchlings before they hatch, Cera ;)

Petrie: hahahahah xD

Ducky: Do not underestimate us, Cera. Just because some of us were pretty weak in the last game, does not mean that we will be just as weak in this game, no no no...

Spike: Yeah, we're learning from the mistakes we made. You're not perfect either, Littlefoot gave you hell and you almost lost at first.

Ruby: While I stayed out of trouble, out of trouble I stayed.

Littlefoot: Hey, the most important thing is to have fun and a good and fair competition, don't you think? 

Ducky: Yep, yep, yep! :)

Ali: I agree :)

Ruby: Only a fair game is a good game ;)

Spike: *nods* 

Ducky: Spiky, old habits die hard huh? Thanks to these rainbowfaces, we can have a chat on these weird devices now and play fun games together, yes we can!

Littlefoot: And we can finally talk to you for real, Spike :D

Spike: ^^

Cera: Well, I liked him better when he was still silent!

Ducky: You did not even want him to join us back then!

Petrie: That right!

Littlefoot: :P

Cera: Oh, I changed my mind, okay?! Anyway, shouldn't we get back to the bloody game soon?!

Chomper: Yeah, I have unfinished business to take care of...

Littlefoot: Yeah, we should, Cera. Just one thing I wanted to mention earlier: Since we're playing with many more AI's than in the first game we had, we'll be more busy with them than with each other. I hope we'll all make it to the Middle Ages this time and have a good fight at the end of the game.

Cera: Humpff! You'll long be gone by that time if I find you!

Ali: Uhm, guys? I have one question?

Littlefoot: Yes, Ali? :)

Ali: Well, there is the option to change names of units and cities, isn't there?

Littlefoot: Yes... I wouldn't mind custom city names but naming units would go too far I think. Cera's army would consist of "flathead slayers" or the like...

Cera: You bet, flathead!

Littlefoot: Alright, unless there are any objections, you may name your cities now.

Ducky: That will be fun, oh yes yes yes!

Spike: I'll name my cities after my favourite food ^^

Ali: Should be fun :)

[Guys, would you mind sending me screenshots of the demographics every 10 turns or so for comparison? I'm sure the readers would like that :)]

Cera: Who's that creepy guy?!

[In hindsight, should've tried to play Thicknose instead of being me ^^]

Littlefoot: He's like these Rainbowfaces, he's from the future.

Ducky: And he is very nice, yes he is :)

Littlefoot: Sure, we'll do that. We can compare each other to some extend in the game but none of us knows everything. But the readers would like to know more...

Cera: Hey! Why do you decide that alone!? I'd say...

Ruby: Let's make a poll then, a poll it is!

Littlefoot: Good idea, Ruby! :) 

Cera: You know what happens in the Rock Circle when the grown-ups try to make decisions!

Petrie: She have point tho...

Littlefoot: Alright, guys. Yes or no? Let's vote!

Spike: Why not ^^

Ali: Yes :)

Cera: NO!!!

Petrie: Uhh, me don't care

Chomper: *shrug* I don't mind either

Ruby: I'm in favor of it in favor of it I am!

Ducky: Yep, yep, yep!

Littlefoot: Okay, "yes" from me too so that's the majority. It's decided then!

Cera: I'll beat you anyway...

Littlefoot: Well, anything else? No? Then let's continue playing, shall we?

Chomper: Yup

Ruby: Agreed

Ducky: Yep, yep, yep! :)

Ali: Oh yes :)

Spike: Time to rename my city ^^

Cera: YES!

Petrie: yesyesyesyesyesyesyesyesyesyesyesyes xD

Cera: You little...

Littlefoot: Well, bye! :P

[Have fun guys and don't forget to take these screenshots for me :)]

[RUBY] My scout goes adventuring!

Hello my friends, my friends hello!

I now have a scout because scouting is fun! I'll send him north since north is the only way to go right now. Meanwhile, I'm working on another work boat

[CHOMPER] Darn it!

Here we go, fishing!

Hmm, Ducky didn't respond... I wonder what's going on...

Ehh... really?! My warrior died?! 
Well, dang... I'll need one warrior to guard my city so I can't scout now... This guy needs a promotion anyway... 
Gave him more strength again...

Well, I guess I'll switch to archers as soon as I can. Let's work...
...on our economy for now and build a work boat... I'm hungry, I need some fish.